>I'm in SoCal saw the site and read all the material and looked at all >the pictures. For the life of me I can't see HOW in the hell you could >KEEP from getting tangeled in kelp let alone fishing line like on >wrecks and such. There are no sharp edges to catch on - kelp slides right off. Entanglement is a hazard in almost all diving situations, but I haven't found Jetboots to significatly increase the amount I get tangled while diving. >I'd say they might be FUN BUT I'd never even try them let alone use >them in anything over 25 feet just in case. I can see many potential >failure points esp for the more aggressive Tech/Wreck style diving >THIS group is all about. I'm not aiming these toward the hard core tech/wreck set, but I felt it was important to post a description since someone else mentioned Jetboots. There are more failure points on Jetboots because they are more complex than scooters, but they have been engineered to be fault tolerant. Unlike a scooter, you can disconnect the power source while underwater - this means that the most dangerous failure mode of Jetboots is that they stop functioning (you of course wear fins with Jetboots). Jetboots might not be the best propulsion system for a deep cave or net-covered wreck, but they are fun and do open up possibilities for dives that require propulsion and hands-free operation. We have also had significant interest from the various militaries and from divers with certain physical handicaps. Ben Mazin -- Send mail for the `techdiver' mailing list to `techdiver@aquanaut.com'. Send subscribe/unsubscribe requests to `techdiver-request@aquanaut.com'.
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