>I like Rule Number Three: "Don't Use a Rebreather Unless You Don't Need To" >(Maybe a typing mistake, but the double negative means: "Use it anyway"? >Shouldn't it be: "Don't Use a Rebreather Unless You Need To"?) No, I think George meant it just the way he said it. Here's the idea. If you NEED the rebreather to do a particular dive, and you go do it, and the rebreather breaks down at that point, you are in Screwed City, in the BAD part of town. George's original Rule Three is "There is nothing underwater worth dying for." This is precisely the situation you put yourself into when you do a dive that requires a rebreather. Note carefully: When George does a long dive in Wakulla on the 'breather, he first sets up the cave just as though he was going to do it on open circuit. That way, if the 'breather croaks, he goes back to the old-fashioned, tried, proven technology, comes back out the way he has always done it, and calls Robert sometime the next week to say, Hey, this thing tried to bite me, let's get together and take a look at it. Having said all that: Rebreathers are a LOT of fun. There are only a few things I will remember as vividly as the time I spent on the Prism prototype in the dive shop pool that Saturday. -- Send mail for the `techdiver' mailing list to `techdiver@aquanaut.com'. Send subscribe/unsubscribe requests to `techdiver-request@aquanaut.com'.
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